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	<id>https://www.unigamia.com/w/index.php?action=history&amp;feed=atom&amp;title=Left_4_Dead_series</id>
	<title>Left 4 Dead series - Revision history</title>
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	<updated>2026-05-01T11:14:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.unigamia.com/w/index.php?title=Left_4_Dead_series&amp;diff=187&amp;oldid=prev</id>
		<title>PatPeter: Move rules.</title>
		<link rel="alternate" type="text/html" href="https://www.unigamia.com/w/index.php?title=Left_4_Dead_series&amp;diff=187&amp;oldid=prev"/>
		<updated>2012-07-27T12:45:32Z</updated>

		<summary type="html">&lt;p&gt;Move rules.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:45, 27 July 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Rules ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Rules ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ol class=&amp;quot;three&amp;quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''Main article&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Rules#&lt;/ins&gt;Left 4 Dead &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;series]]&lt;/ins&gt;''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2011/05/19 02&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30|No member shall disagree that Left 4 Dead 2 is a bad game that killed Left 4 Dead.||flare = Italic|punishment = None}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2012/04/15 18&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;45|No member shall not rush on the original &lt;/del&gt;Left 4 Dead &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;campaigns, fourth map.||flare = Italic|punishment = None}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2011/05/19 02:30|No member shall pass a jukebox without starting it.||flare = Italic|punishment = None}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2011/05/19 02:05|No member shall disregard &amp;quot;The Rule of Fourths&amp;quot;&amp;amp;ndash;the fourth player will always cause your team of three friends to lose.||flare = Italic|punishment = None}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2011/06/08 01:17|No member shall disregard the buddy system&amp;amp;ndash;when separated always stay in pairs as human.||flare = None|punishment = None}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2011/05/19 02:05|No member shall have compassion on pubbers.|The {{UGA}} takes a strict stance on having no mercy on pubbers. When mercy is given, pubbers either take advantage of said and flame/troll/punk {{UGA}} members, or after &lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;giving them an inch they take a mile&lt;/del&gt;' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and end up winning the game.|flare = Italic|punishment = Minor}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2012/04/15 15:25|No member shall teach pubbers.|Pubbers do not deserve to be taught unless they are candidates for {{UGA}}.|flare = Italic|punishment = Minor}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2011/06/08 01:18|No member shall attack by him or herself as infected unless prudent.||flare = None|punishment = None}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2012/07/07 00:27|No member shall heal on yellow or solid red when the team has pills (and sometimes adrenaline).||flare = None|punishment = None}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2012/07/07 01:08|{{UGA}} vs. {{UGA}} Left 4 Dead 2 games are prohibited unless everyone involved agrees to the type of game and its conditions.||flare = Italic|punishment = Minor}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ol class=&amp;quot;four&amp;quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;A Casual L4D2 game keeps all |UGA| members in one TeamSpeak channel and prohibits competition (everyone must agree to relinquish their incentive to win).&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;A Competitive L4D2 game separates |UGA| members into separate channels with the purpose of beating another team.&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/ol&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/li&amp;gt;&amp;lt;!-- 2012/06/04 23:55--2012/06/27 10:20 2. L4D2 2Games: |YES| Sox207 Kagnarok Fullmetal TechPanda (No) Raxor (Abstain) White --&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!--&amp;lt;li&amp;gt;{{ItemContents|2012/07/07 01:35|When a |UGA| team has between 600 to 1000+ points more than pubbers in Left 4 Dead 2 and no Constitutional laws have been broken (flaming, trolling, or griefing the other team), that team must come to a consensus on what point surplus to put the tags on, and put the tags on at that time.||flare = Italic|punishment = Minor}}--&amp;gt;&amp;lt;!-- 2012/06/04 23:55--2012/06/27 10:20 5. 600 points: |TIE| (Yes) Sox207 Raxor (No) Kagnarok TechPanda (Abstain) Fullmetal White | 2012/06/30 02:18--2012/07/07 07:30 5. 600 pts: |YES| Raxor Fishy TechPanda (No) Village (Abstain) Fullmetal --&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;!--&amp;lt;li&amp;gt;{{ItemContents|2012/04/25 00:17|No member shall participate in a Left 4 Dead 2 game where {{UGA}} members must compete against other {{UGA}} members.||flare = Italic|punishment = Minor}}&amp;lt;/li&amp;gt;--&amp;gt;&amp;lt;!-- 2012/04/25 00:17--2012/05/27 01:50 7. Ban on L4D2: (Yes) Joey, (No) Raxor | 3. Ban L4D2: (Yes) Fullmetal (No) Raxor Sox207 Fishy Kagnarok TechPanda Village (Abstain) White --&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2011/06/08 01:20|No member shall disregard the Formations.||flare = None|punishment = None}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;ol class=&amp;quot;four&amp;quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;Alpha Formation - All teammates cover each other and play normally.&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;Beta Formation - Two teammates advance forward as quickly as possible to disrupt the enemy team.&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;Gamma Formation - One teammate rushes forward while three cover each other.&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;Delta Formation - All players advance at their own pace.&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;Omega Formation - All players rush as quickly as possible without covering, protecting, or saving each other.&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/ol&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;!-- plan, formation, pattern --&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2010/10/10 04:00|No member shall accuse another member of griefing or otherwise for leaving a round to avoid a loss.||flare = Italic|punishment = Venial}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2010/10/10 04:00|No member shall leave the safe room until the enemy team loads in.|Only applicable with tags on.|flare = Italic|punishment = Venial}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2010/10/10 04:00|No member shall join a private game without requesting to join.||flare = Italic|punishment = Venial}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;li&amp;gt;{{ItemContents|2010/09/17 01:15|No member(s) shall attempt to restart a game without just cause and community approval.||flare = Italic|punishment = Venial}}&amp;lt;/li&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/ol&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key unigsppu_wiki-mediawiki_:diff::1.12:old-172:rev-187 --&gt;
&lt;/table&gt;</summary>
		<author><name>PatPeter</name></author>
	</entry>
	<entry>
		<id>https://www.unigamia.com/w/index.php?title=Left_4_Dead_series&amp;diff=172&amp;oldid=prev</id>
		<title>PatPeter: Created page.</title>
		<link rel="alternate" type="text/html" href="https://www.unigamia.com/w/index.php?title=Left_4_Dead_series&amp;diff=172&amp;oldid=prev"/>
		<updated>2012-07-07T13:53:47Z</updated>

		<summary type="html">&lt;p&gt;Created page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Universal Gaming Alliance has played Left 4 Dead since its release and continues to play Left 4 Dead 2 until present day.&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&amp;lt;ol class=&amp;quot;three&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2011/05/19 02:30|No member shall disagree that Left 4 Dead 2 is a bad game that killed Left 4 Dead.||flare = Italic|punishment = None}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2012/04/15 18:45|No member shall not rush on the original Left 4 Dead campaigns, fourth map.||flare = Italic|punishment = None}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2011/05/19 02:30|No member shall pass a jukebox without starting it.||flare = Italic|punishment = None}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2011/05/19 02:05|No member shall disregard &amp;quot;The Rule of Fourths&amp;quot;&amp;amp;ndash;the fourth player will always cause your team of three friends to lose.||flare = Italic|punishment = None}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2011/06/08 01:17|No member shall disregard the buddy system&amp;amp;ndash;when separated always stay in pairs as human.||flare = None|punishment = None}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2011/05/19 02:05|No member shall have compassion on pubbers.|The {{UGA}} takes a strict stance on having no mercy on pubbers. When mercy is given, pubbers either take advantage of said and flame/troll/punk {{UGA}} members, or after 'giving them an inch they take a mile' and end up winning the game.|flare = Italic|punishment = Minor}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2012/04/15 15:25|No member shall teach pubbers.|Pubbers do not deserve to be taught unless they are candidates for {{UGA}}.|flare = Italic|punishment = Minor}}&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2011/06/08 01:18|No member shall attack by him or herself as infected unless prudent.||flare = None|punishment = None}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2012/07/07 00:27|No member shall heal on yellow or solid red when the team has pills (and sometimes adrenaline).||flare = None|punishment = None}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2012/07/07 01:08|{{UGA}} vs. {{UGA}} Left 4 Dead 2 games are prohibited unless everyone involved agrees to the type of game and its conditions.||flare = Italic|punishment = Minor}}&lt;br /&gt;
&amp;lt;ol class=&amp;quot;four&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A Casual L4D2 game keeps all |UGA| members in one TeamSpeak channel and prohibits competition (everyone must agree to relinquish their incentive to win).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A Competitive L4D2 game separates |UGA| members into separate channels with the purpose of beating another team.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;!-- 2012/06/04 23:55--2012/06/27 10:20 2. L4D2 2Games: |YES| Sox207 Kagnarok Fullmetal TechPanda (No) Raxor (Abstain) White --&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;li&amp;gt;{{ItemContents|2012/07/07 01:35|When a |UGA| team has between 600 to 1000+ points more than pubbers in Left 4 Dead 2 and no Constitutional laws have been broken (flaming, trolling, or griefing the other team), that team must come to a consensus on what point surplus to put the tags on, and put the tags on at that time.||flare = Italic|punishment = Minor}}--&amp;gt;&amp;lt;!-- 2012/06/04 23:55--2012/06/27 10:20 5. 600 points: |TIE| (Yes) Sox207 Raxor (No) Kagnarok TechPanda (Abstain) Fullmetal White | 2012/06/30 02:18--2012/07/07 07:30 5. 600 pts: |YES| Raxor Fishy TechPanda (No) Village (Abstain) Fullmetal --&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;li&amp;gt;{{ItemContents|2012/04/25 00:17|No member shall participate in a Left 4 Dead 2 game where {{UGA}} members must compete against other {{UGA}} members.||flare = Italic|punishment = Minor}}&amp;lt;/li&amp;gt;--&amp;gt;&amp;lt;!-- 2012/04/25 00:17--2012/05/27 01:50 7. Ban on L4D2: (Yes) Joey, (No) Raxor | 3. Ban L4D2: (Yes) Fullmetal (No) Raxor Sox207 Fishy Kagnarok TechPanda Village (Abstain) White --&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2011/06/08 01:20|No member shall disregard the Formations.||flare = None|punishment = None}}&lt;br /&gt;
&amp;lt;ol class=&amp;quot;four&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alpha Formation - All teammates cover each other and play normally.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Beta Formation - Two teammates advance forward as quickly as possible to disrupt the enemy team.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gamma Formation - One teammate rushes forward while three cover each other.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Delta Formation - All players advance at their own pace.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Omega Formation - All players rush as quickly as possible without covering, protecting, or saving each other.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;!-- plan, formation, pattern --&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2010/10/10 04:00|No member shall accuse another member of griefing or otherwise for leaving a round to avoid a loss.||flare = Italic|punishment = Venial}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2010/10/10 04:00|No member shall leave the safe room until the enemy team loads in.|Only applicable with tags on.|flare = Italic|punishment = Venial}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2010/10/10 04:00|No member shall join a private game without requesting to join.||flare = Italic|punishment = Venial}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;{{ItemContents|2010/09/17 01:15|No member(s) shall attempt to restart a game without just cause and community approval.||flare = Italic|punishment = Venial}}&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>PatPeter</name></author>
	</entry>
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